According to former Striking Distance employees, an estimated 20 individuals, including senior developers and key contributors, were omitted from the credits roll of The Callisto Protocol, raising questions about the studio’s credit allocation policies.
The release of The Callisto Protocol last month was supposed to be a momentous occasion for Striking Distance Studios, after years of development since its creation in 2019. However, for some of the game’s development team, it was a disappointment as the credits were notably incomplete upon the game’s release.
In a report published in GamesIndustry.biz, Five former developers from Striking Distance Studios who were not included in the credits of the game claim that they are not alone. According to various sources, an estimated 20 individuals from different departments were excluded from the game’s credits.
While it’s not uncommon for developers who leave a project prior to completion to be excluded from the credits, it has been reported by our sources that Striking Distance Studio did not have any such policy communicated to employees. Furthermore, those who were left out of the credits of The Callisto Protocol consider it an uncommon and unusual occurrence.
The Callisto Protocol is a survival horror game developed by Striking Distance Studios and published by Skydance Interactive. Set in the year 2320 on the moon of Jupiter, the game follows the story of a prisoner who must navigate and survive a series of challenges in order to escape from a maximum-security facility. We published a game review for The Callisto Protocol just two weeks ago, where it was given the overall rating of 8.5.
Striking Distance did not respond to the article.